Fire StOrM Part 1

52 People

237 Vehicles/Objects

234 Buildings/Decorations

35 Markers

8 Area Triggers

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ALL OBJECTIVES ARE MARKED ON THE MAP AS RED DOTS. RED DOTS REPRESENT ACTIVE OBJECTIVES. GREEN DOTS REPRESENT OBJECTIVES YET
TO BE ACTIVATED. OBJECTIVES MUST BE FOLLOWED IN ORDER. IN OTHER WORDS, IF OBJECTIVE 1 HAS NOT BEEN MET, AND OBJECTIVE 2 IS
TO BLOW ENEMY WEAPONS, THE ENEMY WEAPONS WILL BE INDESTRUCTIBLE UNTIL OBJECTIVE 1 HAS BEEN MET.
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Fire StOrM Part 1 begins by the news that a UN blackhawk has been shot down while attempting to land at your base with some
important documents containing information about upcoming plans that the local druglord and his militia are working on. Your
mission is to reach the crash site to look for survivors, and get those documents.

Objectives:

The exact location of the crash site is too hot for a direct drop, therefore, you will be inserted west of the crash site and approach
on foot. Immediately you will encounter heavy resistance, so taing PSP's will be your first priority. Shred your way through
the resistance to reach the downed blackhawk. There are no survivors, if teh crash didn't kill them, the militia certainly did.
Grab the documents and stay close to the nearby PSP while fighting off attackers. Soon a chopper will arrive to attempt to take you out
hostile territory. This is not to be as shortly after takeoff hidden anti-air guns pluck your blackhawk from the sky. To survive the crash
I recommend kneeling before you jump out of the chopper as the spinning blades love to kill. Quickly move away from chopper as it soon
explodes.
Now it's time to get those anti-air guns. Locate the anti-air guns on a little island nearby, blow the guns and make your way to the
awaiting raft. Board the raft and it will begin to lead you down the narrow creek. Along the route there are enemies on both sides of
the creek, so keep your eyes open. Along your route you will also encounter a temporary damn / bridge that will need to be blown
before you can escape the area on your raft. If you have difficulty remounting your raft, be sure to leave a player in the raft so that
once the damn is blown it will continue it's path, then you simply jump on raft as it passes the bridge / damn ruins.

